Privacy Policy
Bardo collects a small amount of anonymous data to help us improve the game and fix bugs. We do not collect anything that identifies you personally, and you can turn it off any time in Settings → General → "Help improve the game".
What we collect
All data is anonymous. Nothing here can identify you individually.
- Anonymous ID — a one-way hash derived from your Steam ID (we never store the Steam ID itself), or a random local ID if Steam is not running. It cannot be traced back to you.
- Device & platform — operating system, whether you're on Steam Deck, GPU/CPU/RAM, screen resolution, and fullscreen state.
- Game setup — game version, selected language, and which accessibility options are active (font size, large text, reduced motion).
- Approximate country — derived from your IP address at the moment data is sent. The IP address itself is never stored — only the resulting country code.
- How you play — session length and whether you primarily use keyboard/mouse or a gamepad.
- Match data — game mode, solo or online, how a game was joined (host / code / Steam invite / public lobby), number of human and AI players, match duration, rounds played, and result. We store only counts — never the identity of other players.
- Connection results — success or failure of online connections, and the failure reason, so we can diagnose multiplayer problems.
- Errors & crashes — the technical error message and which screen it occurred on, so we can fix bugs faster.
What we do not collect
- Your name, email, or any profile information.
- Your Steam ID (only a non-reversible hash is used).
- Your IP address (used momentarily to derive a country code, then discarded).
- Your friends list or who you played with — only anonymous player counts.
- Voice or text chat content.
- Any payment information (the game is free; we process no payments).
Why we collect it
To understand how many people play, on what hardware and in which languages, whether features and online connections work, and to find and fix crashes. Data is used only in aggregate to improve the game — never to target or identify individual players.
Where it's stored
Anonymous events are stored on Supabase, a managed PostgreSQL hosting provider, on our behalf.
How long we keep it
Raw events are automatically deleted after 90 days. Only aggregated, non-identifying statistics are kept beyond that period.
Your choice
Open Settings → General and turn off "Help improve the game". This takes effect immediately, stops all further collection, and deletes any data still queued on your device that hasn't been sent yet.
Contact
If you have any questions, reach us at taarobravo@gmail.com.